Answer by NoTakeful
Try this. And let me know if it worked. I've only been scripting for a week but I have something similar. ---------- public void OnTriggerEnter(Collider col){ if(col.gameObject.tag == "Playerrr")...
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The actual name of the input that correlates with the key must be put in there, not the name of the button on the keyboard if that is the issue. For example, Spacebar is the "Jump" key. So you can add...
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You will need to download the sdk zip file on androids site (search android sdk download and it should be first one) and the sdk will require Java JDK and you will most likely have to install that....
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if you want to have a checkpoint system, and none of these answers have worked for you, you could try setting a PlayerPref to a number when they hit the checkpoint you desire. Before you do this...
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Ok I figured out another way to do it. It doesn't necessarily get the exact effect I wanted which was masking the top portion and gradually dwindling the mask up, but I got it to hide the bottom of the...
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